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Screenshots |
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Gameplay sample |
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Comparable platforms |
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Hardware information |
| Apple IIGSCPU: 16bit WDC 65C816 running at 2.8 MHz MEMORY: 256 KB to 1MB RAM built-in, expandable to 8MB, 128 to 256 KB ROM built-in. GRAPHICS: 12bit RGB palette (4096 colours) supporting 320x200 with 16, 256 colors, 640x200 with 2, 64 colors SOUND: Ensoniq 5503 Digital Oscillator Chip, 8-bit audio resolution, 64 kB dedicated sound RAM, 32 separate channel (software paired them into 16 stereo voices)
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| 12bit RGB 4096-colours palette (16 on screen and up to 256) | |
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